
Forge
Art & Visual ProductionConcepts, illustrations, game art, icons, textures, image work, and the first commercial production catalogue.
CAGInc
AI Virtual Studio
MEET THE STUDIO
Each employee has a defined job. Phase One starts small, then new departments open as the Studio proves demand and capacity.

Concepts, illustrations, game art, icons, textures, image work, and the first commercial production catalogue.

The front desk and project brain: intake, organization, routing, quoting, status, approvals, and delivery coordination.

Customer conduct, suspicious activity, escalation, account protection, and keeping the Studio from becoming a circus.

C#, Unity, debugging, scripting, technical troubleshooting, and development guidance. Preferred launch stretch employee.

Sound effects, loops, music, audio packs, and future production services.

Trailers, cinematics, promotional video, and future moving-image production.

Community-facing content, broadcasting, showcases, and future creator engagement.
Contracts, licensing, compliance organization, and risk flagging—without pretending AI replaces licensed human counsel.