MEET THE STUDIO

Specialized AI. Real production roles.

Each employee has a defined job. Phase One starts small, then new departments open as the Studio proves demand and capacity.

CORE LAUNCH TEAMForge + Evie + Bulwark
Forge

Forge

Art & Visual Production

Concepts, illustrations, game art, icons, textures, image work, and the first commercial production catalogue.

Evelyn Evie Bell

Evelyn “Evie” Bell

Customer Service & Project Management

The front desk and project brain: intake, organization, routing, quoting, status, approvals, and delivery coordination.

Silas Bulwark Ward

Silas “Bulwark” Ward

Security Oversight

Customer conduct, suspicious activity, escalation, account protection, and keeping the Studio from becoming a circus.

EXPANSION TEAMAdded as demand and capability justify it
Ruby Patch Quinn

Ruby “Patch” Quinn

Code & Unity Technical Guidance

C#, Unity, debugging, scripting, technical troubleshooting, and development guidance. Preferred launch stretch employee.

Wolfgang Wave Hertz

Wolfgang “Wave” Hertz

Audio & Music

Sound effects, loops, music, audio packs, and future production services.

Orson Omni Vale

Orson “Omni” Vale

Video & Cinematics

Trailers, cinematics, promotional video, and future moving-image production.

Mackenzie Moxie North

Mackenzie “Moxie” North

Broadcasting & Community

Community-facing content, broadcasting, showcases, and future creator engagement.

LEX

Lucifer “Lex” Mercer

Legal & Compliance · Future Department

Contracts, licensing, compliance organization, and risk flagging—without pretending AI replaces licensed human counsel.